The Age of Empires series has been a commercial success, selling over 25 million copies. Critics have credited part of the success of the series to its historical theme and fair play; the artificial intelligence (AI) players have fewer advantages than in many of the series’ competitors.
One of the pillars of the Age games has always been ‘a bright, inviting world’ and we certainly mean to maintain that in Age IV. Given the response to the trailer and the look, I think we’re pretty close to where we want to be. Being a PC game, we’ll be sure to include a vibrancy setting if players want to pull the saturation down a bit.
Age of Empires 4 will be Relic’s first game produced for a publisher other than Sega, its owner, since it was purchased by auction in the selling off of THQ’s assets in 2013. Speculating, it’s likely that Microsoft paid Sega for the right to work with Relic, as it probably did for Creative Assembly, the Sega-owned studio that developed Halo Wars 2.
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System Requirements
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- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit | Windows 11 64bit
- Processor: Intel Core i5-6300U or AMD Ryzen 5 2400G | CPU with AVX support required
- Memory: 8 GB RAM
- Graphics: Intel HD 520 or AMD Radeon RX Vega 11
- DirectX: Version 12
- Storage: 50 GB available space
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- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit | Windows 11 64bit
- Processor: 3.6 GHz 6-core (Intel i5) or AMD Ryzen 5 1600 | CPU with AVX support required
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce 970 GPU or AMD Radeon RX 570 GPU with 4GB of VRAM
- DirectX: Version 12
- Storage: 50 GB available space
- Additional Notes: 4 GB of video RAM and 16 GB of system RAM