Guilty Gear -STRIVE- will retain the same traditional button layout from past installments (Punch, Kick, Slash, Heavy Slash, and Dust), but new inputs will be used for Throws and Dashing. The Roman Cancel system will[…]
Guilty Gear -STRIVE- will retain the same traditional button layout from past installments (Punch, Kick, Slash, Heavy Slash, and Dust), but new inputs will be used for Throws and Dashing. The Roman Cancel system will[…]