In typical Klei style, the hand-drawn look of the characters and enemies is unreal. Once again, the studio is pushing the boundaries of making it look like you’re controlling a cartoon character; Rotwood’s models are[…]
In typical Klei style, the hand-drawn look of the characters and enemies is unreal. Once again, the studio is pushing the boundaries of making it look like you’re controlling a cartoon character; Rotwood’s models are[…]